03-10-2021, 06:23 PM
(03-10-2021, 06:14 PM)Leg End Reject Wrote:I disagree, these are strategies that can work effectively with the right conditions, which don’t apply to this game. You’ve reduced the strategy to an extreme case, in most of the other cases it works out strongly in village’s favor:(03-10-2021, 06:08 PM)guirienespana Wrote: Well, I’d presume that the bg would claim before being lynched so votes can be moved to another candidate. And of course, if they’re munched at least we’d get one more Seer result. The wolves have a 1/8 chance of munching the Seer, they would have a 1/7 chance of munching the bg, while the Seer does his or her thing. Anyway, if you believe the bg cannot protect the same player on consecutive Nights, it’s moot.That would be 2 RVs gone almost immediately.
As for the handshake, the hypothesis is that all NRVs have the same role PM word-for-word, and that wolves do not have a copy of that role PM. So if nrvs have information that is unique to them, matching words, letters, phrases or hashes can allow them to form a core of confirmed villagers…
I note that my first post actually excluded both of these options given the lack of information available to us about the wolves’ powers and availability of the nrv role PM.
If NRVs try to identify each other it's likely the wolves will spot it, then by a process of elimination they'll identify any hidden RVs.
We might as well just give the game to the wolves if we play like that.
- couldn’t the Seer be equally at risk of lynch or munch? At least with the bg protection, they’d survive one or more munches
- is a core of 5 confirmed town less important than 3 rvs? We’d have a 50/50 chance of hitting a wolf among the remaining 6, all of whom would be forced to claim and would be evaluated on their actions and results