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A sheep, a werewolf and a walrus walk into a bar. › Werewolf › Werewolf Games › The Rookie Werewolf - Game Thread

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The Rookie Werewolf - Game Thread
Friar Tuck Offline
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#41
Yesterday, 02:40 PM
(Yesterday, 11:38 AM)Countess Markievicz Wrote:
(Yesterday, 11:14 AM)Jacob the Tailor Wrote: Morning all. There is also a traitor, which I guess the wolves get to pick a player each day, if they pick the traitor then they join them. Now I wonder does the SK also get the chance to recruit them and does the traitor know they are the traitor?

So it is potentially 15v4v1 or 15v3v2

I initially read the traitor as being the wolves, but you are right, it does read like they are separate from the wolves.  be on

I 
[font='Open Sans', sans-serif]be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

your toes as we have been informed that there is a traitor in our ranks. Try to take t
hem dow be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find themn before the cri[/font]


be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them
be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find thembe on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find thembe on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them
Where did all the typos come from of you copied and pasted?

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Moe the Innkeeper Offline
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#42
Yesterday, 02:42 PM
(Yesterday, 02:07 PM)Friar Tuck Wrote: I'm here to offer spiritual guidance and drink the inn dry.
[Image: giphy.gif]

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Friar Tuck Offline
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#43
Yesterday, 02:49 PM
Wolves:
Oscar - alpha, peeks good, harder to kill. Does it take 2 kills or need the SK to take a shot here?

Elijah - stops at nothing to stop officers going about their business. Role or vote block?

Monica - wolf priest, "She is influential throughout the crime world and has contacts all around the city", hopefully that's just flavour but she might be the wolf who has to find the traitor.

The Traitor - do they know this potential wolf role? Might be easy to spot once converted if not.

SK
Rosalind - has to play a safe game and try not to piss off both wolves and village

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Friar Tuck Offline
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#44
Yesterday, 02:50 PM
(Yesterday, 02:42 PM)Moe the Innkeeper Wrote:
(Yesterday, 02:07 PM)Friar Tuck Wrote: I'm here to offer spiritual guidance and drink the inn dry.
[Image: giphy.gif]
A tankard of your finest mead please and keep 'em coming.

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Friar Tuck Offline
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#45
Yesterday, 02:54 PM
Some role actions might occur tomorrow.

8) Semi -Autopriest: This game runs with a Semi- autopriest. Figure it out.
I presume this just covers the wolf priest and we'll have an autopriest if they die?

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Countess Markievicz Offline
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#46
Yesterday, 02:56 PM
(Yesterday, 02:49 PM)Friar Tuck Wrote: Wolves:
Oscar - alpha, peeks good, harder to kill. Does it take 2 kills or need the SK to take a shot here?

Elijah - stops at nothing to stop officers going about their business. Role or vote block?

Monica - wolf priest, "She is influential throughout the crime world and has contacts all around the city", hopefully that's just flavour but she might be the wolf who has to find the traitor.

The Traitor - do they know this potential wolf role? Might be easy to spot once converted if not.

SK
Rosalind - has to play a safe game and try not to piss off both wolves and village

I'd agree that possibly two hits or some kind of protect for Oscar, or it could be just hard to kill as hard to identify as peeks good. Can't get on board with needing a serial killer hit, that would be too difficult.

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Ina May the Midwife Offline
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#47
Yesterday, 03:00 PM
Good afternoon dears. I’ve delivered quintuplets in a thunderstorm with nothing but a kettle and a prayer, so if things get messy, don’t worry, I’ve got towels, a strong stomach, and absolutely no fear left.

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Friar Tuck Offline
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#48
Yesterday, 03:03 PM
(Yesterday, 02:56 PM)Countess Markievicz Wrote:
(Yesterday, 02:49 PM)Friar Tuck Wrote: Wolves:
Oscar - alpha, peeks good, harder to kill. Does it take 2 kills or need the SK to take a shot here?

Elijah - stops at nothing to stop officers going about their business. Role or vote block?

Monica - wolf priest, "She is influential throughout the crime world and has contacts all around the city", hopefully that's just flavour but she might be the wolf who has to find the traitor.

The Traitor - do they know this potential wolf role? Might be easy to spot once converted if not.

SK
Rosalind - has to play a safe game and try not to piss off both wolves and village

I'd agree that possibly two hits or some kind of protect for Oscar, or it could be just hard to kill as hard to identify as peeks good. Can't get on board with needing a serial killer hit, that would be too difficult.
Yep, I'm just thinking back to a game where a village player became immortal.

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Moe the Innkeeper Offline
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#49
Yesterday, 03:13 PM
(Yesterday, 02:54 PM)Friar Tuck Wrote: Some role actions might occur tomorrow.

8) Semi -Autopriest: This game runs with a Semi- autopriest. Figure it out.
I presume this just covers the wolf priest and we'll have an autopriest if they die?
Thats the way it was before yeah and once dead we'll get all the roles that have died up to that point too

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Moe the Innkeeper Offline
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#50
Yesterday, 03:19 PM
(Yesterday, 03:03 PM)Friar Tuck Wrote:
(Yesterday, 02:56 PM)Countess Markievicz Wrote: I'd agree that possibly two hits or some kind of protect for Oscar, or it could be just hard to kill as hard to identify as peeks good. Can't get on board with needing a serial killer hit, that would be too difficult.
Yep, I'm just thinking back to a game where a village player became immortal.
That doesn't work for a wolf player though. Cause if the sk dies and a wolf is immortal to all else then village cant win

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Robin the Jester Offline
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#51
Yesterday, 03:32 PM
sup troops

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Friar Tuck Offline
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#52
Yesterday, 03:36 PM
(Yesterday, 03:19 PM)Moe the Innkeeper Wrote:
(Yesterday, 03:03 PM)Friar Tuck Wrote: Yep, I'm just thinking back to a game where a village player became immortal.
That doesn't work for a wolf player though. Cause if the sk dies and a wolf is immortal to all else then village cant win
Yep, I'm just trying to figure out the 'harder to kill' part.

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Benjamin the Alchemist Offline
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#53
Yesterday, 03:37 PM
(Yesterday, 02:54 PM)Friar Tuck Wrote: Some role actions might occur tomorrow.

8) Semi -Autopriest: This game runs with a Semi- autopriest. Figure it out.
I presume this just covers the wolf priest and we'll have an autopriest if they die?

So wolves are told who dies until we take out the wolf priest?
So does that mean the wolves could claim a named players role if they kill them and we wouldn’t know?

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Countess Markievicz Offline
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#54
Yesterday, 03:49 PM
Yes, they could if they wanted to. Also, I don't know if anyone else does this but every game, whenever I see your username I read it as Benjamin the Antichrist instead of Alchemist.

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Benjamin the Alchemist Offline
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#55
Yesterday, 03:54 PM
(Yesterday, 03:49 PM)Countess Markievicz Wrote: Yes, they could if they wanted to. Also, I don't know if anyone else does this but every game, whenever I see your username I read it as Benjamin the Antichrist instead of Alchemist.

You're Marki Mark on my notes, lol

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Lilly the Millennial Offline
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#56
Yesterday, 04:47 PM
(Yesterday, 03:37 PM)Benjamin the Alchemist Wrote:
(Yesterday, 02:54 PM)Friar Tuck Wrote: Some role actions might occur tomorrow.

8) Semi -Autopriest: This game runs with a Semi- autopriest. Figure it out.
I presume this just covers the wolf priest and we'll have an autopriest if they die?

So wolves are told who dies until we take out the wolf priest?
So does that mean the wolves could claim a named players role if they kill them and we wouldn’t know?
This would be a bold play because if we or the SK then kill the auto priest then their lies would be exposed so only the auto priest would be able to make this play

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Friar Tuck Offline
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#57
Yesterday, 05:10 PM
(Yesterday, 03:37 PM)Benjamin the Alchemist Wrote:
(Yesterday, 02:54 PM)Friar Tuck Wrote: Some role actions might occur tomorrow.

8) Semi -Autopriest: This game runs with a Semi- autopriest. Figure it out.
I presume this just covers the wolf priest and we'll have an autopriest if they die?

So wolves are told who dies until we take out the wolf priest?
So does that mean the wolves could claim a named players role if they kill them and we wouldn’t know?
If they claim a dead player was a certain role they out themselves as a wolf so they won't reveal.

They have the advantage of knowing whether or not roled villagers are still in the game but they're not going to reveal as they'd be the next yeeted or offed by the SK of they're still in the game. We'll all know if the SK dies because their kills will stop.

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Dora the Explorer Offline
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#58
Yesterday, 05:11 PM
Could semi- auto priest mean that only some of their powers are revealed after death?

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Friar Tuck Offline
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#59
Yesterday, 05:12 PM
(Yesterday, 02:40 PM)Friar Tuck Wrote:
(Yesterday, 11:38 AM)Countess Markievicz Wrote: I initially read the traitor as being the wolves, but you are right, it does read like they are separate from the wolves.  be on

I 
[font='Open Sans', sans-serif]be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

your toes as we have been informed that there is a traitor in our ranks. Try to take t
hem dow be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find themn before the cri[/font]


be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them
be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them

be on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find thembe on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find thembe on your toes as we have been informed that there is a traitor in our ranks. Try to take them down before the criminals find them
Where did all the typos come from of you copied and pasted?
You seem to have missed this @Countess Markievicz

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Friar Tuck Offline
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#60
Yesterday, 05:13 PM
(Yesterday, 05:11 PM)Dora the Explorer Wrote: Could semi- auto priest mean that only some of their powers are revealed after death?
No, it reads like the wolves have an autopriest until the wolf with power dies.

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Moe the Innkeeper Offline
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#61
Yesterday, 05:19 PM
(Yesterday, 05:10 PM)Friar Tuck Wrote:
(Yesterday, 03:37 PM)Benjamin the Alchemist Wrote: So wolves are told who dies until we take out the wolf priest?
So does that mean the wolves could claim a named players role if they kill them and we wouldn’t know?
If they claim a dead player was a certain role they out themselves as a wolf so they won't reveal.

They have the advantage of knowing whether or not roled villagers are still in the game but they're not going to reveal as they'd be the next yeeted or offed by the SK of they're still in the game. We'll all know if the SK dies because their kills will stop.
Its not that the wolves would come out and reveal a role of the dead, its that they could claim a dead players role as their own.  So say wolves munch Nolan, then wolves I presume are told Nolan is dead. Then a wolf claims to be Nolan afterwards 

As lilly said though its a risky wolf move

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Friar Tuck Offline
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#62
Yesterday, 05:35 PM
(Yesterday, 05:19 PM)Moe the Innkeeper Wrote:
(Yesterday, 05:10 PM)Friar Tuck Wrote: If they claim a dead player was a certain role they out themselves as a wolf so they won't reveal.

They have the advantage of knowing whether or not roled villagers are still in the game but they're not going to reveal as they'd be the next yeeted or offed by the SK of they're still in the game. We'll all know if the SK dies because their kills will stop.
Its not that the wolves would come out and reveal a role of the dead, its that they could claim a dead players role as their own.  So say wolves munch Nolan, then wolves I presume are told Nolan is dead. Then a wolf claims to be Nolan afterwards 

As lilly said though its a risky wolf move
Ah, you're right, too much mead.

I could see a ballsy wolf trying that if the numbers were in their favour though.

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Countess Markievicz Offline
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#63
Yesterday, 05:38 PM
(Yesterday, 05:12 PM)Friar Tuck Wrote:
(Yesterday, 02:40 PM)Friar Tuck Wrote: Where did all the typos come from of you copied and pasted?
You seem to have missed this @Countess Markievicz

I don't understand the question?
Everytime I copy and pasted no text appeared in the text box for some reason. I saw my message was very long so deleted back a few times which may account for things running into each other. I have no idea why they didn't display until I clicked post.

Are you trying to imply I didn't copy and paste? Why would that be?

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Friar Tuck Offline
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#64
Yesterday, 05:38 PM
If a wolf claims to be a roled player the SK would kill them if they're still alive and we'd all be wo during why they aren't munched so probably less likely.

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Friar Tuck Offline
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#65
Yesterday, 05:40 PM
(Yesterday, 05:38 PM)Countess Markievicz Wrote:
(Yesterday, 05:12 PM)Friar Tuck Wrote: You seem to have missed this @Countess Markievicz

I don't understand the question?
Everytime I copy and pasted no text appeared in the text box for some reason. I saw my message was very long so deleted back a few times which may account for things running into each other. I have no idea why they didn't display until I clicked post.

Are you trying to imply I didn't copy and paste? Why would that be?
Nope, I was just curious why some were pasted correctly and others had typos.

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Lilly the Millennial Offline
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#66
Yesterday, 05:54 PM
(Yesterday, 05:35 PM)Friar Tuck Wrote:
(Yesterday, 05:19 PM)Moe the Innkeeper Wrote: Its not that the wolves would come out and reveal a role of the dead, its that they could claim a dead players role as their own.  So say wolves munch Nolan, then wolves I presume are told Nolan is dead. Then a wolf claims to be Nolan afterwards 

As lilly said though its a risky wolf move
Ah, you're right, too much mead.

I could see a ballsy wolf trying that if the numbers were in their favour though.
The wolf with the auto priest power is best placed for this play otherwise it’s suicide for another wolf to play it like that. 

Our best outcome is to kill the auto priest wolf as early as possible especially considering the alpha wolf is hard to kill
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Friar Tuck Offline
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#67
Yesterday, 06:44 PM
(Yesterday, 05:54 PM)Lilly the Millennial Wrote:
(Yesterday, 05:35 PM)Friar Tuck Wrote: Ah, you're right, too much mead.

I could see a ballsy wolf trying that if the numbers were in their favour though.
The wolf with the auto priest power is best placed for this play otherwise it’s suicide for another wolf to play it like that. 

Our best outcome is to kill the auto priest wolf as early as possible especially considering the alpha wolf is hard to kill
The wolves won't want us to know the identity of dead players though so probably won't claim as we're in the dark as long as the wolf priest stays in the game.

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Lilly the Millennial Offline
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#68
Yesterday, 06:50 PM
(Yesterday, 06:44 PM)Friar Tuck Wrote:
(Yesterday, 05:54 PM)Lilly the Millennial Wrote: The wolf with the auto priest power is best placed for this play otherwise it’s suicide for another wolf to play it like that. 

Our best outcome is to kill the auto priest wolf as early as possible especially considering the alpha wolf is hard to kill
The wolves won't want us to know the identity of dead players though so probably won't claim as we're in the dark as long as the wolf priest stays in the game.
But them claiming doesn’t affect whether we know who has died or not. We only find that out when the wolf priest dies and up until then we need to be wary of any role claims in case there is any risk taking wolves

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Moe the Innkeeper Offline
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#69
Yesterday, 06:56 PM
(Yesterday, 06:44 PM)Friar Tuck Wrote:
(Yesterday, 05:54 PM)Lilly the Millennial Wrote: The wolf with the auto priest power is best placed for this play otherwise it’s suicide for another wolf to play it like that. 

Our best outcome is to kill the auto priest wolf as early as possible especially considering the alpha wolf is hard to kill
The wolves won't want us to know the identity of dead players though so probably won't claim as we're in the dark as long as the wolf priest stays in the game.
Well they cant claim a dead players role after the wolf priest is dead 🤣

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Friar Tuck Offline
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#70
Yesterday, 07:58 PM
(Yesterday, 06:56 PM)Moe the Innkeeper Wrote:
(Yesterday, 06:44 PM)Friar Tuck Wrote: The wolves won't want us to know the identity of dead players though so probably won't claim as we're in the dark as long as the wolf priest stays in the game.
Well they cant claim a dead players role after the wolf priest is dead 🤣
I don't think anyone suggested that.

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Edward the Barber Offline
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#71
Yesterday, 08:11 PM
So the only certain info on deaths we have whilst the wolf priest is alive is whether the SK is also alive. How quickly we work that out depends on whether the SK was lynched or munched.

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Moe the Innkeeper Offline
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#72
Yesterday, 08:12 PM
(Yesterday, 07:58 PM)Friar Tuck Wrote:
(Yesterday, 06:56 PM)Moe the Innkeeper Wrote: Well they cant claim a dead players role after the wolf priest is dead 🤣
I don't think anyone suggested that.
Ah ok I misread your post so

So I have it right in my head, you think wolves wouldnt claim a role of a dead player cause they'd rather just keep everything hidden as long as possible?

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Friar Tuck Offline
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#73
Yesterday, 08:57 PM
(Yesterday, 08:12 PM)Moe the Innkeeper Wrote:
(Yesterday, 07:58 PM)Friar Tuck Wrote: I don't think anyone suggested that.
Ah ok I misread your post so

So I have it right in my head, you think wolves wouldnt claim a role of a dead player cause they'd rather just keep everything hidden as long as possible?
I think it depends on whether there's a ballsy wolf and possibly on the numbers.

If the SK is dead, all the wolves are alive and a lot of village are dead they might think it's worth the risk.

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Magda the Maid Offline
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#74
Yesterday, 08:59 PM
Evening all just logging in. Looking forward to the game no idea of the show but sure I will pick it up as I go along.

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Friar Tuck Offline
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#75
Yesterday, 09:09 PM
20 players

3 wolves, with a potential conversion in the traitor to bring it to 4.

1 SK

16 v 3 v 1 or 15 v 4 v 1

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Magda the Maid Offline
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#76
Yesterday, 09:19 PM
https://edutechniques.com/wp-content/upl...923c5f.png

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Benjamin the Alchemist Offline
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#77
Yesterday, 09:23 PM
(Yesterday, 09:09 PM)Friar Tuck Wrote: 20 players

3 wolves, with a potential conversion in the traitor to bring it to 4.

1 SK

16 v 3 v 1 or 15 v 4 v 1


Ok, we’ve got the numbers
Shall we start throwing some accusations?

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Robin the Jester Offline
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#78
Yesterday, 09:35 PM
sorry guys i've not been on today. will be on proper tomorrow

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Dexter the Dragoon Offline
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#79
Yesterday, 09:35 PM
Evening all

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Dexter the Dragoon Offline
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#80
Yesterday, 09:36 PM
(Yesterday, 09:23 PM)Benjamin the Alchemist Wrote:
(Yesterday, 09:09 PM)Friar Tuck Wrote: 20 players

3 wolves, with a potential conversion in the traitor to bring it to 4.

1 SK

16 v 3 v 1 or 15 v 4 v 1


Ok, we’ve got the numbers
Shall we start throwing some accusations?
What accusations do you want to throw first Benj?

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A sheep, a werewolf and a walrus walk into a bar. › Werewolf › Werewolf Games › The Rookie Werewolf - Game Thread
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